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Arcagen Journal Entry #2: Why a personal art project might be beneficial

General / 12 August 2021


(This is a repost from my old blog)

Do you think about your stories or characters while waiting in a line, walking on the street or looking through the window? Well, I do, even to this day. Arcagen, my personal comic project, has always been a way to distract myself. To think about the story and sequences within it, and how they will be constructed by the time they reach the paper. In a way, whenever reality is not interesting enough, I travel to this world I created, putting an additional brick or too to the overall structure, hoping that someday, I will see it beyond my daydreaming. However, thinking about it is just the first, and easiest of many steps that will follow. Having the drive to make it a reality represents a heavy, auto-imposed challenge.

Why do I keep making this personal project? Why make a comic book if I earn more with illustrations, or teaching? Why not spend that time playing the latest video game or watching a movie? Well, this could be a long, long answer, but let’s try to keep it short. We can agree that most artists that make a living through their creations didn’t start because they wanted to become wealthy. There’s this strange drive that makes me prefer this activity over many others that society tag as “fun”. Even sex, an activity that is promoted everywhere, falls short compared to the excitement of creating a new chapter of this story. In a way, I see this as a testament of my life. The proof that I lived, grew, and learned, in the form of sequential art. Something that came from myself, and extension of me, my memories, my experiences, and my abilities. As Scott McCloud would say, a pathway to “immortality”. I feel good when creating it, and I’m also hyped to know what people will think about it. Will my message be understood? Will this story resonate with others? Will there be fanfics about this?

Ok, that last part was about my feelings (a subject that will be touched again and again). But there’s also technical benefits, that may overlap to your daily job in case you are a visual storyteller:

Writing better stories:

Before putting this idea into the paper, Arcagen was probably the best comic never created. This is a common place to most ideas, until the moment when you start implementing it. Then you realise how many inconsistencies and gaps your story has. Suddenly, your idea wasn’t as great as you originally thought. This forced me to learn new methods of writing, search for new tools, and find new books that could assist me on this challenge. I currently use Celtx to write comic scripts, and I highly recommend authors Brian McDonald and Robert Mckee if you need help writing a story.

Having a better understanding of comics

You can make a great human figure. But how do you make a clear sequence of it over a page? What about the backgrounds? And the overall composition? When I started this projects many years ago, I showed the samples to my friends, who were amazed by my “level of skill”. However, it wasn’t until I showed my work to other professional that I realized how much I didn’t know. For example, I didn’t know how to balance blacks and white over a panel, nor flow between one panel and another. Many panels were full of unnecessary details that cluttered the composition, and so on. One of my colleagues recommended me the book “Framed Ink” by Marcos Matteu-Mestre , and I must say, it really helped me into making better pages. So in the end, it was better to start with a limited knowledge, that trying to know everything before even started. Failing faster meant to get better faster as well.

Not a bad first page. However, the excess of jumps between black and white ended adding unnecessary noise to every panel. I wanted to go all “Mignola/Fegredo” here without understanding framing nor value composition.

Here’s a another “first page” that got scrapped. I still like the concept, but the execution is boring, and the technique is lacking. However, I learned about a pigeon’s anatomy, so it wasn’t a waste in the end.

Building a visual library

Why this first sketch doesn’t look like what’s in my mind? At first, everything looks perfect in your head. Each scene flows and looks like a masterpiece (you even have the OST figured out!) Then, when you make those first drawings, you see how your hand doesn’t follow the instructions perfectly. Sometimes, it’s a lack of skill, but others, it’s a lack of visual a library. Sure, you can imagine exactly how a person looks, but how does that translate into paper? Whatever it’s in the script is not always easily drawn, as it was the case with many elements in my story: children, soldiers, plants, vehicles, animals. I didn’t have a complete domain over these elements, so I had to start looking for references and studies. Spending enough time with these elements increased my capacity to draw them from memory, not having to use reference, increasing my visual library . This exercise represents a great advantage for the professional, since who knows when your next gig will require a similar subject. My tip: You can never go wrong studying human figure for most comic projects.

Here’s where I had to start building a visual library for soldiers, weapons, etc.

So tell me. Do you have a story you want to tell? Have you already started? What have you learned while doing it? Please share it with me on the comments below.

Peace!

Remember you can already read the comic on Webtoon and Tapas. The new release schedule will be 1 episode per month. I want to extend my gratitude to my patrons on Patreon for helping us along the way.

Felipe Toncio, Tessa Wii, CQ, Chamakoso, Andres Blanco, Réka Rónay, Gonzo, Jacqueline Arévalo, Maxwell Wright, Victoria

Arcagen Journal Entry #1: The Never-starting Project

Making Of / 07 August 2021

(This is a repost from my old blog)


“Document, don’t create”. I receive this idea from Ahmed Aldoori, an accomplished artist that I follow, though I think the quotes is originally from Gary V. The idea behind this is that everyone can be a content creator with a cellphone and an internet connection in the current age. This means you can always document almost everything that happens throughout the day, on whatever activity you like. So, how about making a journal of my current projects? Let me share with you the journey of creating this “neverstarting” comic project. Let me talk to you about Arcagen.

Heck...I’m already doubting myself if I’ll be able to make more than one entry for this journal… but certainly is fun to write once you are in the flow. 

Arcagen is a graphic novel that follows the journey of Paloma, an eleven year old girl who looks for her missing mother, in a city where all adults have fallen asleep. The only clues to find her mother lie in old murals, scattered throughout the city. Paloma, searching these murals high and low, will encounter a strange creature that can be the definitive clue to find her mother. However, the mere discovery of this creature reignites the conflict between two factions who seek dominance over the city, and its dying heart.

Page 02 of an Arcagen “pilot episode” done for a contest. Paloma seeking for clues. Circa 2016

How was this project born? Well, this was a prequel of another comic, called “Netcontrol”. That story was created on 2002. 17 years ago! By that time, I already got “infatuated” with my own story, which was the typical “This will be my 999 chapter magnum opus” . Then, obviously, I didn’t wanted to mess that “grand creation”, so I created a prequel for it…just to “practice until I got good enough to make Netcontrol”. Guess what happens next: I fell in love with Arcagen too, and it has been so many years, that this “prequel” ended being more important than its progenitor. The years passed, and I used Arcagen as an excuse to create worlds and character, and to hone my craft. At least, that’s was the story I told myself…

When I started Arcagen, Paloma wasn’t the protagonist, but a very important figure within the story. This was one of her first illustrations. Circa 2008

There’s this big problem with Arcagen: The comic was reset almost every year! That’s right. Every year I advanced the story, layouts, character designs, and even some pencilled  pages…just to abandon the project and starting over just because I told myself “this is not good enough”. And of course, a graphic novel can always, always be improved, but can also be finished you know? Maybe I was too worried about the negative impression my comic would make on other people (specially with social media nowadays. That’s an idea for another blogoid)….and let me tell you, thinking like this is wrong. First, I’m not a famous artist. My work wouldn’t have enough visibility to be noticed at first glance until many, many issues after. Even if I had a huge following, thinking on what bad things others would say about you, or your work (which is hard to separate when you are an artist) should never be an impediment. In the end, resetting the comic was a safe way to silence myself, to have an excuse to never finish anything. It was the way of a coward. 

Pages from “Netcontrol”, with its obvious anime estereotypes. Circa 2002.

Now, I’m a professional, 10 years of experience. And you know what? I still think I’m not good enough, simply because I can always compare myself to a better artist. But that is not an excuse. So why publish my comic anyway? What’s so special about it that I want you to read it? Maybe it’s not good…but maybe it is!  As an artist, you want to share your vision with the world! Don’t you?  “But I’m too young..too inexperienced…my hands look awful…my writing sucks…I can’t compose a scene…my proportions are inaccurate” all excuses…in the world of Shia Labeouf: JUST DO IT! And that of course, is a message to myself. Every year I grow in confidence, and every year I find out how ignorant and unprepared I am…but to hell with that! Do you think those who make your favorites stories where stopped by their inner demons? Hell NO! 

Paloma drawing with markers. I still kinda like it. Circa 2015



Early character sheets for Paloma, from 2015.

Another good thing about all these personal project thingies, is that they are your personal laboratory. A personal space where I’m able to commit mistakes, experiment, and have only my personal creative limitations. I’m glad I had this idea, being able to play for some many years creating worlds, characters and stories. I just regret not making it early. It is now that I was able of willingly creating habits to advance the graphic at a better pace than ever before. In addition, making these journals is a good way to make myself accountable, and of course, a window to the past for my future self….Hello future Novanim!

Here’s one of the latest iterations of the character, from 2018.

Working on this personal project also makes me feel happier than any other client work, so it’s a great motivation to get up early. When I wake up, sometimes I think: “what is going to happen to Paloma today?” I have discovered that I’m more efficient during the morning, so after working out, showering and eating, Arcagen is the first thing I do in the morning. I work on it for a couple of hours, and then I start my client work. 

Well, this was a faster blog to produce than others, maybe because I’m really enthusiastic about my creator owned story.  With this, I’m closing for today. I hope you enjoyed this entry . Next time, I’ll post more advances of my comic, and I’d also like to talk about character design for this story.

Remember you can already read the comic on Webtoon and Tapas. The new release schedule will be 1 episode per month. I want to extend my gratitude to my patrons on Patreon for helping us along the way.

Peace!

Super Mario, with robots, in space!…now on Webtoon

General / 28 July 2021

(This is a repost from my old blog)


What happens when you mix Super Mario and Gurren Lagann into a weird-ass comic made by a professional illustrators with free time? You get Star Road Crusaders! I finished this project in 2017 as an experimental fanzine of sorts, with very positive reviews from Mario and Anime fans alike. I knew that Webtoon was a very famous comic platform, so I’ve started to upload the comic there each monday, NOW IN VERTICAL FORMAT!


You can check the comic now Webtoon and also on Tapas

If you wish to support me, you can also purchase the digital version of the comic on my Gumroad, which includes exclusive content and extra pages!

Arcagen Update. Chapter 2.3

General / 21 July 2021

The third part of the second chapter of my webcomic Arcagen is already available for free.


Remember you can already read the comic on Webtoon and Tapas. The new release schedule will be 1 episode per month. I want to extend my gratitude to my patrons on Patreon for helping us along the way.

Next episode is coming on August 25th.

Check out my new Art Tutorial

General / 13 July 2021

(This is a re-upload entry from my old blog)

Last year, the company Celsys contacted me to create an art tutorial using their product Clip Studio Paint. As many of you may know, I’ve been using the software for years, so I was quite excited to make content for their platform Art Rocket. Click on the image below for this free tutorial!

 

Arcagen-Chapter 2. Available now for free

General / 29 May 2021




I'm excited to start publishing Arcagen once more, and quite happy to receive so many comments on Webtoon so far (can't say the same for Tapas unfortunately)

I want to extend my gratitude to my patrons for helping us along the way.

Remember you can already read the comic on Webtoon and Tapas. The new release schedule will be 1 episode per month. However, each episode will be four times longer than previous ones.

Next episode is coming on June 26th.





Arcagen is coming back to Webtoon and Tapas on May 26th

General / 22 May 2021


Hello! Long time to see. I’m happy to announce that Arcagen is coming back soon to Tapas and Webtoon. The team has been working hard to bring you new free episodes for this 2021. Expect the release dates on the following days, and rejoin Paloma on her quest to find her estranged mother! 


The new release schedule will be 1 episode per month. However, each episode will be four times longer than previous ones. So expect a lot happening on each release. Be sure to read the story so far on Tapas and Webtoons. Just follow the links below, and make sure to subscribe so you can be notified before anyone else.

READ ARCAGEN ON WEBTOON

READ ARCAGEN ON TAPAS

Please understand that this is a passion project, done with our own resources, and distributed on the web for free. So it would be great if you could support us by donating on Patreon, Ko-Fi, or just sharing this webcomic on social media. Thank you!


Diego